Game Mechanics and Payouts
Two independent pointers each draw a number from 0 to 6 uniformly. These values are added and taken modulo 7 to produce a result between 0 and 6. Players choose an arc of 1, 2, or 3 positions starting at zero. If the result falls within the chosen arc, the player receives a gross return multiplied by 6.72, 3.36, or 2.24 respectively. Any result outside the selected arc yields zero. The expected return to player is 96% across all arc choices.
Wallet, Stakes and Settlement
Stakes are set at 10, 25, 50, or 100 coins, with 25 as the default. The full stake is deducted once at the start of the round and persists before any animation begins. Payouts are computed in hundredths; the system adds any saved fractional carry, credits the floor of whole coins, and retains the remainder. Automatic settlement occurs at the end of the reveal with no manual stop option. Reloading the page discards any unfinished round without refund or resume capability.
Controls and Wallet Restoration
Controls for stake, start, and mode selection are disabled while a round is active. A manual idle refill is available only when the balance drops below 10 coins, setting the balance directly to 1000 coins rather than adding to the current amount. The fractional carry of hundredths is persisted separately to ensure arithmetic continuity. Clearing cache or reloading resets controls and discards pending rounds.
Frequently asked questions
Is Orbit Sum a real money casino game?
No, Orbit Sum uses virtual coins with no cash value. There is no cashier, deposit, or withdrawal system in this original demo.
What happens if I reload the page during a round?
The stake remains deducted, and the unfinished round is discarded without refund or the ability to resume the settlement.